Monday, January 15, 2007

DML 1.2 Officially released

Well, after months and months of work, DML 1.2 is finally ready for release.

DML is a multi-platform game programming library that will allow you to develop for multiple platforms simultaniously without altering a single line of code. Supported Platforms are: WIN32, Xbox, Nintendo Gamecube, Nintendo NDS, Sony PS2, Sony PSP, Pocket PC, Sega Dreamcast, MS Smartphone, GP32 and GP2X. Other versions are still in development.

You can now download your own copy, along with a whole lot of excellent tutorials and start console game programming today. Versions for WIN32 and the GP2X are online as of today, the xbox and GP32 versions will follow shortly. Other versions are available for license.

For more information, visit the DML website.

Tuesday, January 09, 2007

Wonderpix to support Videopac plus.

Hi everyone,

Just a quick blog update after a nightly coding session. I succesfully updated my classic console graphics tool "WonderPix" to support the Videopac+. It was quite a hell to get all working, basically what philips did was to take the existing G7000 videopac and slap on a teletext module, so you are faced with teletekst type standards. a handfull of single-colored 9x10 characters, with a selection of no less than 7 teletext colors :D Anyways, the converter can convert directly to runnable roms.

Thanks a lot to Rene v/d Enden for helping me understand the Videopac+.

Thursday, January 04, 2007

Happy new Year!

Happy new year to all !!!

There's a lot of exciting stuff waiting for 2007, with DML now completed on lots of platforms, and the core 3d engine rapidly developing things are looking great.

Meanwhile i've updated my vectrex website at: www.vectrexnews.com
It contains a whole new 2007 layout and lots of new stuff added.